A New Reality: How The AR and VR Trend Is Changing The Medical and Gaming Industry

 AR and VR chips are the types of chips that are used in AR and VR devices. An upsurge in the adoption of AR and VR in various applications is the prime factor driving the growth of the AR and VR chip market. Further, AR and VR solutions find high usage in various industries such as healthcare, defense & security, civil aviation, entertainment, digital manufacturing, and education. However, the high rate of application of these devices is positively impacting the AR and VR chip market growth.

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AR and VR offer an efficient and cost-effective solution in training and skill development coupled with the rise in demand for AR/VR chips in the gaming vertical are expected to fuel the growth of the AR and VR chip market. However, a low adoption rate and lack of investments in R&D activities may restraint the growth of the AR and VR chip market during the forecast period. Moreover, the introduction of the industry-specific solution and technological advancements in AR and VR offer lucrative opportunities for the growth of the AR and VR chip market in the coming years.

The global AR and VR chip market is segmented on the basis of chip type, device type, end-user. On the basis of chip type the market is segmented as processor ICs, user interface ICs, power management ICs. On the basis of device type the market is segmented as head mounted display, head up display, handheld device, gesture tracking device, projector and display wall. On the basis of end-user, the market is segmented as gaming, entertainment and media, aerospace and defense, healthcare, others.

The List of Companies

Ø  Advanced Microdevices Inc

Ø  Broadcom Inc.

Ø  Huawei Technologies Co. ltd.

Ø  Imagination Technologies Limited

Ø  Intel Corporation

Ø  MEDIATEK Inc.

Ø  NVIDIA Corporation

Ø  Qualcomm Technologies Inc.

Ø  Samsung Electronics Co. Ltd

Ø  Spectra 7

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